@inproceedingsSch2012, Author = {Schwarz, Christoph and Busch, Jan and Beth, Carsten and Sauer, J├╝rgen and Hahn, Axel and }, Title = {EnvEdit - A Graphical Environment Editor - Approaches towards a Fast and Simple Way of Building Complex Environments in Multi Agent Simulations}, Year = {2012}, Pages = {305-308}, Month = {02}, Booktitle = {Proceedings of the 4th International Conference on Agents and Artifical Intelligence - Volume 2}, Organization = {INSTICC}, type = {inproceedings}, note = {Multi Agent Simulations are well known and widely-used simulations which can simulate embodied agents in neighbourhoods or environments. The designing of such environments has, so far, mainly to be done by hard coding them directly in the simulation sou}, Abstract = {Multi Agent Simulations are well known and widely-used simulations which can simulate embodied agents in neighbourhoods or environments. The designing of such environments has, so far, mainly to be done by hard coding them directly in the simulation source code. In this paper we present EnvEdit, a graphical environment editor for MASON. EnvEdit leads to a less time consuming and less error-prone design of environments.} @COMMENTBibtex file generated on